19th June, 2001

Myst III: Exile, or, They Just Don't Mak

Tuesday, 10:57 am in Archive

Either I’m getting a lot smarter, or computer games are getting a lot (and that’s a lot) easier. I bought Myst III: Exile the other day, and managed to whip through an Age about every 18 hours or so. For me, this is a big achievment, since I own the hint books to just about every single game I ever bought. My theory is that a game’s just no good if you don’t need to cheat. The first game I managed to breeze through without hints was Zork: Grand Inquisitor, and shortly after that, Grim Fandango (two really awesome games, by the way). Riven required practically a whole damn library of hint books for me to finish, and now comes Myst III, which is a piece of cake. I actually went out today and got a cheat for the Edanna (spelling?) Age just so I didn’t feel I was wasting my $90. Stupid mushroom plants… what fuckin’ mushroom plant? Anyway…

See, I think it’s games. Like TV and books, computer games are just getting dumber every year. The reason I think this is because the one game I can’t solve, no matter how hard I try, is Adventure – a text-only Unix based game written about 20 or 30 years ago. Now those were the days when a sense of humour, a big green snake and a magic word were all you needed. None of this fancy schmancy graphics-no-game things they’re churning out nowadays. Sigh. Give me a game I can’t complete, damnit!

Comments

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    oh damn.. you know why myst111exile is shit ? casue it wasent written by rand and (forget his name) miller..the guys who wrote the original 2 game .. fuck they where good..fucking classics… but i have to agree damn text based game were cool! my fav was on the mac classic called trinity.. man it was trippy…and friken hard as well.. never got past the third level…only maybe it was casue i was about 10 tongue.png another great game was prince of persia on the mac … fuck that was a cool game!

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